We love to connect virtual and real worlds, share knowledge about XR and meet professionals as well as enthusiasts! In November 2021 we are going to present our very first nextReality.Conference, the XRcon.

Experience two tracks with insightful talks, key sessions and panel discussions. We cover the topics of virtual and augmented reality from the academic and tech world to the business world with relevant use cases. Enjoy the XRcon completely online no matter if you are a professional, member of a start-up or company, student or just interested in XR.

Speakers

Prof. Dr. Frank SteinickeProfessor for HCI at the University of Hamburg

Frank Steinicke is a professor for Human-Computer Interaction at the Department of Informatics at the University of Hamburg. His research is driven by understanding the human perceptual, cognitive and motor abilities and limitations in order to reform the interaction as well as the experience in computer-mediated realities. Frank Steinicke regularly serves as panelist and speaker at major events in the area of virtual reality and human-computer interaction and is on the IPC of various national and international conferences. He serves as the program chair for IEEE VR 2017/2018, which is the most renowned scientific conference in the area of VR/AR. Furthermore, he is a member of the Steering committee of the ACM SUI Symposium and the GI SIG VR/AR, and currently editor of the IEEE Computer Graphics & Applications Department on Spatial Interfaces.

Prof. Dr. Frank SteinickeProfessor for HCI at the University of Hamburg

Frank Steinicke is a professor for Human-Computer Interaction at the Department of Informatics at the University of Hamburg. His research is driven by understanding the human perceptual, cognitive and motor abilities and limitations in order to reform the interaction as well as the experience in computer-mediated realities. Frank Steinicke regularly serves as panelist and speaker at major events in the area of virtual reality and human-computer interaction and is on the IPC of various national and international conferences. He serves as the program chair for IEEE VR 2017/2018, which is the most renowned scientific conference in the area of VR/AR. Furthermore, he is a member of the Steering committee of the ACM SUI Symposium and the GI SIG VR/AR, and currently editor of the IEEE Computer Graphics & Applications Department on Spatial Interfaces.

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Peggy SchoeneggeCurator, Writer and Project Manager

Peggy Schoenegge is an independent curator, writer and project manager at peer to space as well as chairwoman of the media art association in Berlin. Her work deals with the conditions and challenges of digitalization and its effects on our everyday life, society and culture. Specifically, she addresses gender, performance, and artificial intelligence by curating digital art, internet art and art with new media such as VR or AR in both real and virtual exhibition spaces. She gives lectures and participates in panel discussions internationally at conferences and events such as the VRHAM! Virtual Reality & Arts Festival, WISE Conference or for the Goethe-Institute. Currently she teaches at the University of Applied Sciences Darmstadt in expanded reality.

Peggy SchoeneggeCurator, Writer and Project Manager

Peggy Schoenegge is an independent curator, writer and project manager at peer to space as well as chairwoman of the media art association in Berlin. Her work deals with the conditions and challenges of digitalization and its effects on our everyday life, society and culture. Specifically, she addresses gender, performance, and artificial intelligence by curating digital art, internet art and art with new media such as VR or AR in both real and virtual exhibition spaces. She gives lectures and participates in panel discussions internationally at conferences and events such as the VRHAM! Virtual Reality & Arts Festival, WISE Conference or for the Goethe-Institute. Currently she teaches at the University of Applied Sciences Darmstadt in expanded reality.

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Nikolai BockholtCreative Technologist at Google

Nikolai Bockholt ist als Creative Technologist bei Google im Innovation Team von Creative Works tätig. Das Creative Works Innovation Team ist ein Spezial-Team, das als kreativer Think-Tank für Marken und Agenturen agiert. Mit über 20 Jahren Erfahrung hat er digitale Maßnahmen für internationale Kunden wie Netflix, Google, Zalando, BMW, Red Bull und hunderte andere konzipiert, umgesetzt und betreut. Nebenbei ist er der Leiter der Focusgruppe AR/VR beim BVDW.

Er glaubt an die Synergie aus Technologie, kreativer Exekution und interdisziplinären Teams. Dank seines Hintergrunds als Entwickler ist er in der Lage, Technologie zu durchdringen und zu erklären. Er will verstehen, wie die Dinge funktionieren und wie man Technologie in einem neuen Kontext anwenden kann, um etwas Innovatives zu schaffen.

Nikolai BockholtCreative Technologist at Google

Nikolai Bockholt ist als Creative Technologist bei Google im Innovation Team von Creative Works tätig. Das Creative Works Innovation Team ist ein Spezial-Team, das als kreativer Think-Tank für Marken und Agenturen agiert. Mit über 20 Jahren Erfahrung hat er digitale Maßnahmen für internationale Kunden wie Netflix, Google, Zalando, BMW, Red Bull und hunderte andere konzipiert, umgesetzt und betreut. Nebenbei ist er der Leiter der Focusgruppe AR/VR beim BVDW.

Er glaubt an die Synergie aus Technologie, kreativer Exekution und interdisziplinären Teams. Dank seines Hintergrunds als Entwickler ist er in der Lage, Technologie zu durchdringen und zu erklären. Er will verstehen, wie die Dinge funktionieren und wie man Technologie in einem neuen Kontext anwenden kann, um etwas Innovatives zu schaffen.

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Sara Lisa VoglCo-Founder of Women in Immersive Technology

Cofounder of the NPO Women in immersive Technologies Europe(WIIT), and member of the World Economic Forum’s Global Future Council for VR/AR Sara is collaboratively constructing and exploring VR experiences since 2013. A background in communication arts & interactive media and in love with the idea of new worlds, Sara is on a mission to go beyond the status quo of what immersive virtual realities are and explore their diverse potentials for the future. Driven by the quest to create deep immersion in her experiences the Berlin based futurist is exploring new interaction concepts as well as experimental ways of storytelling. By creating immersive installations Sara is working with sensors, haptics and the intersection between algorithms and real worlds.

Sara Lisa VoglCo-Founder of Women in Immersive Technology

Cofounder of the NPO Women in immersive Technologies Europe(WIIT), and member of the World Economic Forum’s Global Future Council for VR/AR Sara is collaboratively constructing and exploring VR experiences since 2013. A background in communication arts & interactive media and in love with the idea of new worlds, Sara is on a mission to go beyond the status quo of what immersive virtual realities are and explore their diverse potentials for the future. Driven by the quest to create deep immersion in her experiences the Berlin based futurist is exploring new interaction concepts as well as experimental ways of storytelling. By creating immersive installations Sara is working with sensors, haptics and the intersection between algorithms and real worlds.

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Kevin PröselManaging Director at Saint Elmo’s Experiential

The creative XR specialist is managing director of Saint Elmo’s Experiential and has been responsible for innovative solutions in content marketing and branded entertainment at Saint Elmo's Group since 2008. His vision is to use XR technologies to create digital scenographies that bring a new experiential dimension to brands and products. He has already managed several client projects with a focus on virtual formats, including, for example, an AR campaign for the U.S. bank Varo and the AR print edition of F.A.Z for the 30th anniversary of German unification.

Kevin PröselManaging Director at Saint Elmo’s Experiential

The creative XR specialist is managing director of Saint Elmo’s Experiential and has been responsible for innovative solutions in content marketing and branded entertainment at Saint Elmo's Group since 2008. His vision is to use XR technologies to create digital scenographies that bring a new experiential dimension to brands and products. He has already managed several client projects with a focus on virtual formats, including, for example, an AR campaign for the U.S. bank Varo and the AR print edition of F.A.Z for the 30th anniversary of German unification.

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Saskia GroenewegenPrincipal Expert VR/AR

Saskia Groenewegen is the principal expert for immersive technologies at Ordina, and Microsoft MVP for Mixed Reality. She studied computer science and virtual reality, worked in R&D and as a software architect, and currently heads the XR team at Ordina. She loves to share her knowledge and is active as an international speaker, co-organizer of the Global XR Community, the Global XR Conference and the Mixed Reality User Group, and involved in organizing SIGGRAPH and several scientific conferences.

Saskia GroenewegenPrincipal Expert VR/AR

Saskia Groenewegen is the principal expert for immersive technologies at Ordina, and Microsoft MVP for Mixed Reality. She studied computer science and virtual reality, worked in R&D and as a software architect, and currently heads the XR team at Ordina. She loves to share her knowledge and is active as an international speaker, co-organizer of the Global XR Community, the Global XR Conference and the Mixed Reality User Group, and involved in organizing SIGGRAPH and several scientific conferences.

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Maria CourtialCo-founder, CEO & Producer of Faber Courtial

Maria Courtial is co-founder, CEO and producer of Faber Courtial, which she started with Jörg Courtial in 1998 after graduating in industrial design.
An open-minded future enthusiast, Maria was an early adopter of technology to unleash deep human emotions. Under her lead Faber Courtial evolved into a leading VR & VFX studio in Germany. Since 2014, Maria has been producing and co-directing award-winning immersive films and experiences that reimagine the world of entertainment, such as Volcanos, Gladiators in the Colosseum, Follow-me Rome, Into Space -1st Step & 2nd Step. Committed to delivering complex worlds in real time, the studio continues to embrace new VR techniques. GENESIS, the studio’s latest production, premiered at the 78th VFF and will later be published as 6DOF experience.

Maria CourtialCo-founder, CEO & Producer of Faber Courtial

Maria Courtial is co-founder, CEO and producer of Faber Courtial, which she started with Jörg Courtial in 1998 after graduating in industrial design.
An open-minded future enthusiast, Maria was an early adopter of technology to unleash deep human emotions. Under her lead Faber Courtial evolved into a leading VR & VFX studio in Germany. Since 2014, Maria has been producing and co-directing award-winning immersive films and experiences that reimagine the world of entertainment, such as Volcanos, Gladiators in the Colosseum, Follow-me Rome, Into Space -1st Step & 2nd Step. Committed to delivering complex worlds in real time, the studio continues to embrace new VR techniques. GENESIS, the studio’s latest production, premiered at the 78th VFF and will later be published as 6DOF experience.

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Program