Events
Welcome
Welcome speech by Frank Steinicke, Professor for HCI at the University of Hamburg and board member of nextReality.Hamburg e.V.
Prof. Dr. Frank Steinicke: B(l)ending Artificial and Virtual Realities [Tech + Research]
The fusion of mixed reality (MR) and artificial intelligence (AI) will revolutionize human-computer interaction. MR/AI technologies and methods will enable scenarios with seamless transitions, interactions and transformations between real and virtual objects along the reality-virtuality continuum indistinguishable from corresponding real-world interactions. Yet, todays immersive technology is still decades away from the ultimate display. However, imperfections …
Nikolai Bockholt: Cloud Rendering FTW [Tech + Research]
Cloud rendering has been around for some years already but it was used mostly to render still images and video sequences faster than on a local 3D workstation. Due to technical progress in the last few years (like webRTC for low latency real time data transfer, higher bandwidth on the user side through broadband and …
Prof. Dr. Eike Langbehn: Frost Mortem – Bending Space without Bumping into Each Other [Tech + Research]
Frozen Factory is a cooperative puzzle game for standalone VR headset for two co-located players who share a 5x3 m play space. Both players slip into the role of two penguin workers, in a world that seems to be a vast ice cream factory. However, they are actually tiny penguins inside a Frozen Factory branded …
Panel Discussion: Female Visibility in XR
Panel discussion with Sara Lisa Vogl, Co-Founder of Women in Immersive Technology Saskia Groenewegen, Principal Expert VR/AR Gabriella Chihan Stanley, Co-Founder & CCO vrisch + Founder XRVienna and Andy Fidel, Social Experience Architect & Creative XR Producer Recording of the Panel
Saskia Groenewegen: XR for Training and Work – Challenges and Opportunities [Market Reality]
A HoloLens among cows? A VR training simulation for military nurses? Field engineers using spatial anchors? Learn all about the opportunities of immersive tech for business and education - and the challenges that still lie ahead. Saskia Groenewegen, Principal Expert VR/AR Recording of the Panel
Peggy Schoenegge: The Digital Transformation of Artworks – Exhibitions in Virtual Spaces [Market Reality]
As a curator for digital art, Peggy Schoenegge realizes exhibitions in virtual spaces. This changes curatorial practice on the one hand and the experience of the artwork on the other. Peggy will talk about these transformations in her lecture and share insights into the digitalization of art. Peggy Schoenegge, Curator, writer and project manager Recording …
Community Stage
To give you the opportunity to present yourselve, your company, startup and/or your XR project, we included a community stage in our program. From 14:30 to 15:15 we have time reserved for you to speak for about 2 to 3 minutes each and to connect with others. If you want to get a slot, please …
Kevin Proesel: Making the Invisible visible – How to creatively use AR to achieve new user experiences [Creative XR]
Kevin Proesel takes a look at the latest developments in AR in order to demonstrate what the right approach is when creating new, surprising and meaningful user experiences. Consumers and brands are embracing AR in various approaches but there are certain pitfalls and challenges in order to achieve the best effect and marketing-performance. Demonstrating a …
Maria Courtial: GENESIS – Successes and Setbacks of the immersive Evolution [Creative XR]
GENESIS, the theme of our latest production happens to be a perfect analogy to the slow, at times turbulent, but continuous evolution of immersive media. This “evolutionary necessity” for any company to adapt again and again is fueled by a purgatory of successes and setbacks. In my talk I will outline the challenges and solutions …
Mate Steinforth: AR State Of The Union 2021 [Creative XR]
A sweeping look at the origins and latest developments in augmented reality. A quick ride through the available frameworks, tools and hardware options to augment our world, with a bit of philosophy thrown in. We will look at examples from different areas of interest to form a cohesive picture of what AR in 2021 can …
Award-Show nextReality.Contest #XRC21 and After-Show-Party
Am 12. November 2021 zeichnen wir bereits zum fünften Mal herausragende Arbeiten aus den Bereichen Virtual und Augmented Reality beim nextReality.Contest aus. Der Award gehört zu den bedeutendsten Preisen der Branche und ist wegweisend für die Entwicklung immersiver Medien und Zukunftstechnologien in Deutschland. Preisverleihung und After-Show-Party Wir möchten euch ganz herzlichen zu unserer digitalen Preisverleihung …